As most of you should know, Sony gave the go ahead to adapt Shadow of the Colossus into a feature film. The fact that most film adaptations of video games suck doesn’t seem to scare the writer for the SotC film; Justin Marks:
“I think many of the games haven’t worked as movies because it’s hard to find the right game. There are very few that lend themselves to movies,” said Marks.
“If we started thinking that anything that worked in one medium shouldn’t be adapted for another we wouldn’t have a lot of the great movies we’ve had, because so many of them came from novels.”
Marks also ads that because Shadow of the Colossus is such a sparse and minimalistic game (as far as content goes), there’s no need to tear down extra plotlines and characters.
“This is a game that catches you unaware — it catches you on an emotional and experiential level, not just for the puzzles you solve,” he added.
“With a lot of games you’re caught trying to please the fans and the mainstream audience. What’s so nice about this game is that it’s all seen through such an adult lens, so that what pleases the fans also pleases a wider audience.”