
Nintendo continues its ongoing crusade to turn more people over to gaming with the upcoming Zelda Wii. According to series creator Shigeru Miyamoto, the series has grown a little too complex over the years. The newest installment in the franchise will have a more “player friendly” control scheme.
“For us, it is important to the to optimise gameplay and make the controls easier,” says Miyamoto in an interview with GamingMedia, “We do our best to make the controls player friendly, since Zelda has become complicated.”
He also added that the game will be “surprising”, though he was reluctant to reveal in what way:
“For us, two things are important: to meet expectations and to surprise people. How we do it this time, I will not reveal. Normally, we create the video sequences, and these sequences are expanded. But this time we started with the game structure. And then with the video sequences. So this time it was reversed. Therefore, we have had little so far from the game to show. But will publish a lot close to the game’s completion.”
While I understand the philosophy here, I wouldn’t exactly call Twilight Princess a “complicated title”, but I guess that comes with being a gamer. I’m still hyped up for the upcoming E3 reveal, though.