As most of you should know, Sony gave the go ahead to adapt Shadow of the Colossus into a feature film. The fact that most film adaptations of video games suck doesn’t seem to scare the writer for the SotC film; Justin Marks:
“I think many of the games haven’t worked as movies because it’s hard to find the right game. There are very few that lend themselves to movies,” said Marks.
“If we started thinking that anything that worked in one medium shouldn’t be adapted for another we wouldn’t have a lot of the great movies we’ve had, because so many of them came from novels.”
Marks also ads that because Shadow of the Colossus is such a sparse and minimalistic game (as far as content goes), there’s no need to tear down extra plotlines and characters.
“This is a game that catches you unaware — it catches you on an emotional and experiential level, not just for the puzzles you solve,” he added.
“With a lot of games you’re caught trying to please the fans and the mainstream audience. What’s so nice about this game is that it’s all seen through such an adult lens, so that what pleases the fans also pleases a wider audience.”

This will be the best news you’ve ever heard, or the worst, but First Showing has just confirmed that one of gaming’s most praised intellectual properties, Shadow of the Colossus, is heading to the big screen.
The movie is currently being developed by producer Kevin Misher (Public Enemies, Scorpion King, the Interpreter) at Columbia Pictures. This isn’t so bad.
Unfortunately, it appears that Hollywood’s favourite fanboy, Justin Marks (Street Fighter: The Legend of Chun-Li, and the upcoming Voltron and Masters of the Universe movies) will be penning the script. This isn’t so good.
Can they do faithfulness to one of gaming’s most loved intellectual properties? Our will it be completely destroyed in the transition to the big screen? It’s going to be quite a while before we find out, unfortunately.