In an interview with NowGamer, Grasshopper boss Goichi Suda said that although No More Heroes 2 wraps up the story of Travis Touchdown, No More Heroes 3 has a possibility of existing.
The catch? Fan demand has to be high enough to realize this idea.
“I want to conclude Travis Touchdown’s story with this game,” said Suda.
“But No More Heroes 2 is really for fans of the first one, so if I get a lot of response from the fans asking for a No More Heroes 3 – and as long as Rising Star make a lot of sales – then it’s possible that we could do a third game.”
When asked if he would ever do with No More Heroes what Kojima is doing with Metal Gear Solid and continue a series for a long while, he said:
“I think the reason that Kojima keeps on making Metal Gear Solid games is because he gets so many requests from his fans, and people who want to see more Snake. If people sincerely want to see more Travis Touchdown, I think it’s my responsibility to meet their requests.”
No More Heroes 2: Desperate Escape is already available stateside and has an expected release of April for European territories.
So it’s happened again: an anticipated title has gotten possessed by the dreaded delay ghost, and this time it’s Metal Gear Solid: Peace Walker. This was announced in a statement issued by Konami over the weekend. The delay has come as a surprise after both retail posters for the game had been printed, and the promotional site for the game was launched mere days ago.
“Unfortunately, we require more time in order to make the final adjustments and it is with the greatest regret that we have decided to change the release date for this product.
We deeply apologize for any inconvenience this may cause customers who have already placed orders for this product or who are eagerly awaiting its release, as well as other concerned parties.”
The game’s producer, Hideo Kojima, is less than pleased with the game’s delay, as announced in Kojima Productions own blog:
“I always preach to the staff, ‘You must not have a delay after a release date has been announced. There is no greater crime as a game developer.’ Official announcement of a release date is nothing less than a promise to fans and business partners. In other words, a release date change is like betraying the expectations of everyone.”
Once upon a time, adventure games were the proverbial kings of PC gaming, entertaining gamers everywhere with a heavy focus on well-written stories and strong, realistic characters. Adventure games had their best run during the late 80’s and early 90’s, before suddenly dying out. So what happened to the adventure games, and where are they now?
In this three part series, we’ll be taking a look at the history of the adventure game and possibly try to predict a future for them as well.
In this second instalment we take a look at the decline and near eradication of adventure games
How on Earth did I let this one run past me? Last week, Hideo Kojima promised us the long awaited return of a franchise many have been clamouring for while Kojima himself has been hard at work on the Metal Gear Solid Games. I’m talking, of course, about Zone of the Enders.
According to Kojima’s blog, the feedback from the announcement was “greater than [he'd] expected. The biggest surprise, however, was the reaction from various Konami staff. People eager to work with Kojima have been catching up to him in elevators and around the office, begging to be a part of the game’s development.
Kojima promises the sequel will happen, but tells everyone to be patient and “wait a little more”. Personally I think it’s wonderful to see Kojima spend time on something else than Metal Gear Solid.
A nine minute trailer, and some gameplay videos for the PSP-exclusive Metal Gear Solid: Peace Walker surfaced at the Tokyo Game Show today, and they’re really quite impressive to look at.
If these haven’t been digitally enhanced then colour me very impressed. It looks as good as (if not better) than the PS2 games did, and those still look impressive even now.
It’s important to note that while the game looks as good as the PS2 titles, the game employs all the improved gameplay mechanics from Metal Gear Solid 4, such over-the-shoulder aiming, improved close quarters combat, and a forward facing camera angle instead of the older titles overhead view.
Check them out after the cut.
The cast list for Metal Gear Solid: Peacewalker. Fans of the franchise will no doubt be pleased by the appearance of Master Miller on the list.
Check out the full cast below.
Chatting to Famitsu recently, Kojima explained his “support” role in the involvement of the new next-gen Castlevania, and discusses the reasons for some of the decisions behind the game’s design process.
“Kojima Productions is playing more of a support role,” Kojima told to Famitsu. “Castlevania is one of Konami’s most important brands, one that’s seen many releases since the original, and they’ve all been received warmly, but there’s never been a Castlevania created to really satisfy Western gamers. People like Dave were influenced by Castlevania to become game designers, and now they’re making titles like God of War.
The Konami press conference was naturally going to be an interesting one, simply due to the universal love for Hideo Kojima, and the hope that we would hear more about the previously announced Metal Gear Solid: Rising and Metal Gear Solid: Peace Walker. There was also hope that we would find out about the mysterious MASK project, which had unsurprisingly fell under the radar with the Metal Gear hype machine chugging away.
The press conference started a bit late due to the number of press in attendance. People had spotted Kojima about so the general feeling was that it was to be a good conference. After a brief montage of what we were going to see today (which included stuff we had seen before, but also some new releases), the Executive Vice President of Konami came up on stage.
During Konami’s press conference at E3, Hideo Kojima took the stage to talk about some of his upcoming games. Obviously Metal Gear Solid was a huge part of the update, but a few surprises were in store as well.
First off it seems Metal Gear Solid Rising isn’t going to be Xbox 360 exclusive as it was initially assumed. Kojima said Rising is for next-gen consoles, meaning 360, PC and PS3. MGS Peace Walker was also mentioned, but nothing new other than what we saw at Sony’s press conference. Kojima wrote the entire game himself and the MGS4 team is heavily involved in the creation of the PSP exclusive.
Metal Gear Solid Arcade was announced and is being built on the PS3 engine. The game will come with special 3D goggles and features an online component so gamers can compete across arcades. Seeing as arcades aren’t as big in the West as in Japan, it’ll be interesting to see if it will even make it to our neck of the world.
Finally, Hideo Kojima’s “mask game” was revealed, and I am definitely excited about this one. A debut trailer narrated by none other than Patrick Stewart showed off Castlevania: Lords of Shadow. The trailer was full of incredible fights, huge bosses and gothic locations. Lords of Shadow is a re-imagining that’s not connected to the other games in the franchise. LoS tells the story of Gabriel, voiced by Robert Carlyle, who’s looking for “revenge and retribution”. According to Kojima, Konami found that the world audience “demands bloodthirsty action with men that wield crucifix-whips”. Could this be one of the few good 3D Castlevania games?
Lords of Shadow is being released 2010 for PS3 and Xbox 360.

This is something a lot of us didn’t really see coming. During the Microsoft Xbox 360 E3 Press Conference, Hideo Kojima appeared on stage to finally reveal an entry to the Metal Gear Solid franchise on the Xbox 360.
“It feels great to finally stand here, on the Xbox 360 stage. I’m bringing the Metal Gear Solid franchise to Xbox 360. I can confirm that the next major release will be released Metal Gear Solid Rising.”
When asked about what this game would entail for Solid Snake, Kojima simply replied:
“I didn’t say anything about Solid Snake!”
Images flashed across the screen, showing off various metallic appendages and body parts, as well as some white hair. The game’s protagonist: Raiden… As a CYBORG NINJA!
According to Kojima this is going to be a completely new Metal Gear Solid experience, exclusive to Xbox 360.
Fanboy war commence!

[UPDATE JUNE 1ST] The official teaser site has updated again, this time revealing a clear sky and calm weather. The countdown clock is at 13 hours and counting…
Speaking to Develop, gaming legend Hideo Kojima’s said that it’s unlikely he will be working on any “smaller” games anymore, instead sticking to big, next generation titles.
“Someone asked me earlier if I’d consider making a smaller game now that I’ve finished a project as massive as Metal Gear Solid 4,” he said.
“My answer is that, personally, I’d love to work on a smaller project. But, thinking about the time I have left to survive, I’d rather spend that time working on bigger projects.”
Kojima also admitted that Konami puts pressure on him to release more games in the Metal Gear. franchise.
“Yeah, there’s absolutely pressure there,” he said. “Maybe if I quit Konami that pressure might be a bit better, but since Konami handles the business side of our operations, yeah, there’s definitely a demand to continue a series as successful as Metal Gear.”
Expet something from the legend himself at this year’s E3.

We here at The Gaming Vault are certainly used to Hideo Kojima keeping gamers out of the loop, and he doesn’t seem to be stopping any time soon.
After his recent keynote at GDC, Kojima payed Apple Store a visit and was asked about Metal Gear Solid 5.
“I can’t really speak specifically right now,” said the developer, speaking through a translator. “All I can say right now is that maybe we can do some announcement during E3.”
Kojima has previously mentioned he will announce a new game at E3 this year. Will it be MGS5? Only Kojima knows.
Developer Hideo Kojima will be receiving a Lifetime Achievement Award during the 2009 Game Developer’s Choice Awards at GDC.
Previous winners include Sid Meier, Shigeru Miyamoto, Richard Garriott and Will Wright.
“For years, Hideo Kojima’s contributions to game development have broken new ground and inspired the community to think about creating games in never-before-imagined ways,” said Meggan Scavio, event director of GDC.
“From giving birth to the stealth action game genre to showing game makers how to interact with their players by breaking the ‘fourth wall,’ Kojima’s achievements make him an obvious choice for an award.”
Kojima will also be holding a keynote speech at GDC, titled “Solid Game Design: Making the ‘Impossible’ Possible”:
A next Metal Gear is… this is the cryptic message on a page on the Kojima Productions website. Check out the image and see what you thiink.
The internet detectives among you have likely concluded that a green power icon can only signal one thing. That the game will require electricity! or needs to be turned on at least, but lets hope its not a iPhone game.
No one knows why this teaser was posted like this and why Mr Kojima takes so much pleasure in taunting everyone but lets hoping its something good!