Are you one of the many gamers who fell in love with the Shenmue series back in the Dreamcast days? Are you still hoping that, even after all these years, the final chapter in the series will released? Well, it might still happen… if one of the console makers funds.
“None of the previous games sold really well for the investment made” according to statement by SEGA on Eurogamer.pt, “and SEGA is in doubt as to if it will resurrect the series. However, SEGA assured the fans that if there is some opportunity to revisit the series, they would love to do it.
“SEGA also mentioned the chance of one of the three hardware makers financing the game’s (Shenmue III) production in exchange for an exclusivity deal.”
Anyone have a few million sitting around? Want to help fund this?
Nobody?
Drat.
Details recently scoured from SEGA’s PR FTP site have unveiled some interesting nuggets of information regarding future Sony plans, including the potential revelation that PS2 titles will soon be coming to the PlayStation Store.
PS2 emulator for PS3 (confidential)
- SCEA wants to sell all PS2 titles on PSN (GTA Vice City/Sonic/etc)
- For co Marketing money show PS3 controller on TV ads – similar to EA Madden Spots, NCAA, etc…
Sega is declining to comment on the leaked information.
Check out the full thing for yourself after the cut.

The plan: choose a game neither of us have played, and start recording the moment the disc hits the tray. No rehearsals. No planning. Unadulterated, unscripted commentary as we play.
This is the first episode of Games & Goblins Gaiden, showing what went wrong with Episode 3, which was supposed to be Call of Duty: World at War. We hope you enjoy the premier of the new side series.
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The long lamented beauty that was the Dreamcast console was born into this cruel console world 10 years ago to the day. Though its life was short lived, it is cherished in the hearts of many longer-living core gamers.
Sega’s final foray into the hardware market before it went the software-only route, the Dreamcast was released in Japan on November 27, 1998; it wouldn’t take almost a year for the console to reach the west though, launching in the US on September 9, 1999 and Europe on October 14 the same year.
It would be the first fully online enabled console, pioneering online social interaction and gaming when Xbox Live and the PlayStation Network were nary but a distant twinkle in their creators’ eyes.
Alas, it lived a short life; despite a brisk uptake in its later life-span, pressure from the looming shadow of the PlayStation 2 saw production of the console ceased in January 31, 2001.
Rest in peace, noble Dreamcast. You’ll never be forgotten.
It looks like Peter Moore is on a roll this week. Yesterday, he admitted pulling the Dreamcast off the market, and today, he has accused Sony of both over-promising and under-delivering with their consoles.
“I was angry with Sony at the time [of Dreamcast's demise], but in their shoes I probably would have done the same thing,” he said.
“They did a tremendous job – and it’s a story they repeated in 2005 with Killzone – where they promised the consumer something they probably believed they were going to deliver, but they never did.”
“PlayStation 2 – it was the emotion engine it was games coming to life, Real Player was going to be on there, a full network browser… and they just never delivered.”
Of course, the full discussion goes well beyond just the famously faked Killzone videos. You can read the full thing here. It’s a very interesting read.

Ah, the Dreamcast. It holds an interesting place in gamer’s hearts. On one hand, it’s one of the most passionately loved console that has ever entered the market, but it was also the death knell that saw an end to SEGA’s hardware days.
Over seven years later, Peter Moore -who pushed the Xbox and Xbox 360 into gamers lap and now holds a seat in the lofty towers of Electronic Arts – has admitted in a starkly honest interview that the fondly remembered Dreamcast’s end came about at his call.