Today marks the announcement of the final Rock Band DLC release set for April 2nd on the PS3, Xbox 360, and Wii. It’s been no surprise for over a week now that the final song is “American Pie” from Don McLean, which seems like a wonderful finale song for a game I’ve held near and dear to my heart for so long.

The pricing is nothing new, so I’m not going to waste time going over all of the usual details. Rock Band Network also sees it’s final releases on PS3 on Tuesday as well, luckily in a double sized dose so PS3 owners can get some 2x Bass Pedal tracks for the fond farewell.

I’ll provide all the details on that, but first, I need to get a little bit off my chest…  Read More »

There’s been a little bit of confusion as to whether Metal Gear Solid V is one thing or two things. Ground Zeroes was apparently its own entity and then it wasn’t, as was The Phantom Pain which became the only thing and now it’s not the only thing.

Well, Konami has offered some clarification regarding the situation.

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The Creative Assembly, the codehouse behind the excellent Total War games, has at last decided to dip their strategic toes in MOBA flavoured free-to-play waters.

The game that they’ve announced to spearhead this approach is Total War: Arena in which the gamer will ”pitch history’s greatest commanders and their armies against each other in massive team-based battles”, according to the recently released announcement.

Entirely based online, the game aims to combine the hallmark RTS elements of the franchise with the MOBA gameplay that all the cool kids are into these days.

Currently in the throes of development over at their UK HQ, no formats were announced in the press release, but a PC release seems like a cert with an iOS and Android release also likely on the horizon after their rather decent run-in with touch-based controls on the Total War: Battles title that released for smartphones and tablets last year.

For those interested, the game is in closed beta right now and you can attempt to get in on the action at the link here.

When the Darksiders IP comes up for auction on April 1st, Crytek will be bidding for it according to a tweet made by Crytek USA head-honcho David Adams.

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The Vita is getting a nice chunk of indie love recently isn’t it?

From the confirmation of Spelunky, Hotline Miami and Limbo to name just a few, it rapidly seems like that Sony‘s struggling handheld is a great destination for a wide smattering of indie goodness.

Hot off the heels of bucket loads of critical praise for the recently released XBLA version of the game, we can now add Terraria to that list of Vita-bound indie darlings as well.

Speaking about the release of the indie darling on the handheld, SCEE exec Shahid Ahmad said, “We are tremendously excited about bringing Terraria to PS Vita.  For us this is a real coup, the opportunity to bring such a loved game to one of our platforms is really exciting. The touch screen will ensure a totally unique experience.”

Terraria for Vita is expected to release sometime this summer.

This is brilliant news.  Totally, brilliant news.

Anyone else excited by this?  Let us know below.

Bioware has today confirmed that both Dragon Age 3 : Inquisition and the new Mass Effect will be powered by DICE’s Frostbite 3 engine; the very same engine that lurks under the hood of the newly announced Battlefield 4.

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Being one of the first successfully funded gaming Kickstarters out there, Double Fine have christened the game with a title; Broken Age, and have dropped the first teaser trailer for the point and click title.

An errie teaser with a distinctly melancholy vibe, the video not only gives the game’s compelling hard-crafted art style a good airing, but also serves to provide a brief overview of the premise too.  Centering around two characters, a boy who lives on a futuristic spaceship and a girl from a fantasy village who lead parallel lives, they both begin the game unaware of each other and then through a multitude of events, eventually become united.

Pleasingly, at the end of the trailer, the developer also neatly acknowledges the crucial role all the Kickstarter backers have had in creating the game saying,  ”From Double Fine Productions and 90,000 of their closest friends.”

Awww, how sweet.

If you missed out on the Kickstarter, don’f fret as you can still preorder the game for $15 which gives you the full game (DRM free) and beta access, or, you can preorder it for $30 and get full ‘backer’ access which gives you access to the backer forums, behind the scenes materials and more in addition to the game itself.

We’ve got that charming teaser for you after the jump. Well, off you go then.

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UK games retailer GAME has confirmed that if you’re that way inclined, you’ll be able to buy the new Android powered home console OUYA from them with preorders starting today for the diminutive, cube-like machine.

The pre-orders themselves cover the entire price of the console and will set you a back £99.99 when the console makes its debut in June.  You can also pick up extra controllers for a slightly eye-watering £39.99 each.

You can plonk your hard earned paper down here.

Its widely assumed that the retailer will either offer games for purchase from within the store, or digital download cards for redeeming content from the online store.

Anyone up for grabbing one of these things then?  I hear it’ll make for a good emulation suite!

The 15th annual IGF awards were held this evening in San Francisco and if you weren’t at GDC (Or didn’t wait in the horrendous line to get in) here are the winners:

  • Seumas McNally Grand Prize:
    Cart Life, by Richard Hofmeier
  • Nuovo Award:
    Cart Life, by Richard Hofmeier
  • Excellence in Visual Arts:
    Kentucky Route Zero, by Cardboard Computer
  • Excellence in Audio:
    140, by Jeppe Carlsen
  • Excellence in Design:
    FTL: Faster Than Light, by Subset Games
  • Best Student Game:
    Zineth, by Arcane Kids
  • Technical Excellence:
    Little Inferno, by Tomorrow Corporation
  • Audience Award:
    FTL: Faster Than Light, by Subset Games

Full a full list of nominees, along with honorable mentions, head on over to the official IGF site.

After a bumpy period, it seems that Dance Central and Rock Band developer Harmonix have got themselves back on their feet again after they successfully secured funding from venture capitalist company The Foundry Group.

Previously, the group has backed the likes of Zynga and other big firms and needless to say, the firm was extremely impressed with what they saw from Harmonix, with Group Managing Director Brad Feld saying that the three games that they are currently working on were all “stunningly envisioned” and he was “completely and totally blown away – literally bouncing in my seat as I saw them demoed.”

While there’s no sort of confirmation on when we can expect the newly invigorated company to show off their wares, i’d say that E3 and quite possibly the next-generation Xbox next month, would both be safe bets.

Stay tuned folks!