Midway has recently released its plan to bounce back from a bad cashflow. To cope with the almost quarter billion dollar debt (an estimated $240 million USD) Midway is cutting about 25% of its workforce and ceasing work on several unnamed games.
An Austin-based development branch, that created BlackSite: Area 51, will be shut down. Creative director Harvey Smith referred to the development of the game as “so fucked up”.
The Midway Chicago, responsible for the Mortal Kombat vs DC development, and San Diego branches will also be hit with layoffs.
Midway’s CEO Matt Booty explained the cuts, “…these initiates, along with other steps we have taken this year, are a response to the specific challenges we are facing at Midway, many of which have been amplified by the current economic conditions.”
Let’s hope this isn’t a cold every developer in the industry is going to catch.









