The Vanishing of Ethan Carter has been announced by The Astronauts; a codeshop made up of former People Can Fly (Bulletstorm) developers.

Hit the jump for more!

Apparently taking its cues from “weird fiction stories and other tales of macabre of the early 20th century,” The Vanishing of Ethan Carter is supposedly on course to “evolve immersive storytelling in games.”

Billed as a melancholy detective romp, the Unreal Engine 3 powered game plonks gamers in the pondering shoes of a detective who has the supernatural ability to visualize scenes of lethal crimes.

So far, so Millennium.

The game kicks off with the investigation of the kidnapping of a young lad, with a  journey that leads to a mountain area prompting the discovery of “a severely mutilated body of one of the kidnappers.”

The game encourages players to not just make use of their Frank Black-esque powers but also of more conventional, everyday investigative tools that would be at their disposal such as brushes, trowels. swabs and presumably those posh-looking shiny plastic bags that they dump the evidence in.

Game designer Adrian Chmielarz was keen to point out that the game is aiming to nail the atmospherics first and everything else after stating, “What we care about the most is that the players feel like they’re really there. Immersion is our number one priority.  It’s a game about exploration and discovery. We’re not abandoning the gameplay – on the contrary: we’re trying to strip it down to the bone and make sure it’s always meaningful and truly makes the experience better.”

We’ve got the first teaser for you to see below.  Its certainly quite atmospheric whilst also being ponderously creepy, take a look:

The Vanishing of Ethan Carter is due to release exclusively on PC sometime later this year

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