
The Rock Band Blitz coin economy has been a rough thing to balance. It seems like people who use Facebook to complete goals and send Score Wars are being flooded with coins, while those who hate Facebook with a passion and potentially wear tin foil hats are struggling to keep any powerups in use due to how hard it is to get coins. Good news for one of those groups of people in the newly readjusted coin system in Blitz!
Read on for all the info!
Here’s a breakdown of the updates:
- Overdrive Powerups cost 250 coins per use (down from 300)
- Note Powerups cost 200 coins per use (down from 250)
- Track Powerups cost 100 coins per use (down from 200)
- A Score War winner receives 1500 coins (up from 750)
- A Score War loser receives 500 coins (up from 250)
- Coins earned at the end of a song now total 100 coins per star earned
It looks like if you’ve ever had problems making coins now, you should be in much better shape now! Using all 3 powerups now only costs 550 coins, so if you 5 Star a song, you only lose 50 coins total. Earning Gold Stars is a 50 coin profit. You get even MORE coins if it’s a new song giving double coins, or if it’s a song in a special event. For example, this week only, all Linkin Park songs are getting double coins! Coin earnings at the end of a song also make a lot more sense now based on performance instead of song difficulty.
If you’re somebody like me who has a stockpile of tens of thousands of coins from challenges and playing new songs, the new coin system is going to absolutely flood you with more coins. I certainly hope Harmonix finds some new ways to spend coins since I don’t think I’ll ever run low again!
Rock Band Blitz is available now on Xbox 360 for 1200 Microsoft Points and on PlayStation 3 for $14.99. Rated T for Teen.

