
Perhaps the tastiest tidbit to come out of the Metal Gear Solid 25th anniversary for fans, was the unveiling of a brand new Metal Gear Solid title.
Titled, Metal Gear Solid: Ground Zeroes and showcasing the new FOX graphics engine, the game returns players to the shoes of Big Boss; the primary protagonist of Metal Gear Solid 3: Snake Eater.
Designed with an open world gameplay philosophy in mind, the demonstration showed our hero sneaking his way into a rain-sodden compound, evading search lights, killing a guard, driving a jeep and then radioing for a helicopter evacuation in what appeared to be a totally seamless, open-world environment.
The thing that most notably elicited a significant amount of swooning from the attendant crowd though, was that the game signals the first use of Kojima Production‘s new FOX Engine.
Hugely detailed and capable of some truly eye-breaking graphical effects, the demo was said to be running off of a ‘current-spec PC’, with Andriasang confirming through Famitsu, that the game would be bound for current-gen formats despite the decidedly next-generation level visuals that were on show. To that end however, Hideo Kojima did say that the team was fully engaged in next-gen development, thusly I would certainly imagine that a release of Ground Zeroes for the next Sony and Microsoft consoles would be quite a likely possibility indeed.
Pictured below, you’ll find the first artwork from the game. As more assets are released regarding Ground Zeroes, i’ll be sure to update the story.

Taken from Japanese gaming mag Famitsu, the artwork clearly shows the return of Big Boss with his barely visible eyepatch and unique ‘Militaires Sans Frontières” shoulder patch. Also: Sam, is that you?


Hey, it’s Sam Fisher!
I just hope it includes mgo3 and is in fact for current gen consoles :(