According to the Wall Street Journal, as of roughly 9:30 AM EST on this day, Viacom has announced that they plan to sell off Rock Band franchise creator, Harmonix Music Systems.

The sale is attributed to Harmonix pulling down Viacom’s overall results, saying that customers are less and less likely to buy games with pricey peripherals.

Viacom is the owner of BET, MTV, Comedy Central and Nickelodeon.

Harmonix boss Alex Rigopulos had told MCV earlier that they wanted to focus on the European market.

Rock Band 3 finished its first week in Europe with a dismal 7,000 unit sales across all platforms. Apparently, these sales numbers are from a single day. Ignore them. 7,000 units in a single day is not bad. I always forget that games come out on Fridays. Thanks, Heather!

No word on Harmonix’s new buyer.

I has a sad.

6 Responses so far.

  1. Anex says:

    Just a note that the numbers of 7K sales were from the UK after the supposed first week of sales. However being that the numbers came out on the 30th and the game wasn’t released in the UK until the 29th of October I don’t think they are an accurate form of measure for sales across the board.
    RB3 didn’t even come out in some countries like the Netherlands until November something.
    There was no simultaneous world-wide release.

    Anex   [ 15:32, November 11th, 2010 ]

    @Anex, It also didn’t help that many stores here in Europe didn’t even advertise the game.. and I had to correct many local shops here in France about some misinformation they had.
    I really do hope they invest more in the EU market in the future as this has always been my complaint.
    What do you NOT see on this list (pre-RB3 release)? That’s a pic I took at the biggest game store in France.
    http://twitpic.com/2y3l9o

    Kyle Gaddo   [ 15:39, November 11th, 2010 ]

    @Anex, Sure is devoid of Rock Band 3 in hurrr.

  2. 7,000 in one day *is* bad, no matter how you look at it.

    Kyle Gaddo   [ 17:11, November 11th, 2010 ]

    @Michael O’Connor, That’s just European sales, and I’m sure a lot of it is attributed to the fact that peripherals were scarce.

    Michael O'Connor   [ 17:12, November 11th, 2010 ]

    @Kyle Gaddo, Even in Europe, it’s still bloody terrible.

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