Possible banning of players who quit early during a match? It may be a reality.
Brian Jarrard of Bungie, the studio behind the massive franchise, Halo, says that people who consistently quit games on-line create a “really negative experience” for others and that while quitting isn’t cheating in a way, Bungie is still trying to stop it as much as possible. He said that Bungie had developed tools to detect quitters and that it wanted to “remove them from the population” so that they couldn’t ruin anyone else’s play experience.
Some would argue that people quitting online games isn’t irritating, and that actively removing them from playing online seems a touch heavy handed, as well as difficult to maintain. One would think that Bungie’s tools take into account things like connection issues and other reasons that people might legitimately leave a game, but nothing is perfect and there will almost certainly be mistakes. Without seeing the system in action however, it’s hard to say if the system will cause frustration or joy.