In a recent interview with Jason Green of Black Rock Studios, we learn some new details about Disney Interactive’s upcoming title Split/Second.
One of the biggest concerns with Split/Second is that the game will get boring quickly. From what we already know about the title, the premise is to race other cars and blow things up. Which, right there, is a pretty solid concept as it is. However, it does raise the question “How many times can you blow the same things up before you get bored?” Check out Jason’s answers to these important questions after the jump.
Jason Green helps to shed some light on these questions. “We have more power plays that you can activate in one race, way more… If we sat down and had ten races with a check list sitting in front of us of all of the power plays, we could start getting through that list, but the combinations are through the roof.”
Green’s team, in their effort to answer these questions, had a mathematician do some number crunching for them, and concluded that the number of unique races (as far as the “power plays” are concerned) is “in the millions”, and this doesn’t even account for the number of races you’ll spend just trying to learn the courses.
Learning the tracks is also going to be a challenge, even for veteran racing gamers, as the power plays will actually alter the course of the track. With the proposed “millions” of possibilities, this means that there would be a similarly large number of possible course combinations, as well, as each lap will follow a different path.
According to Green, “You can’t have one race and learn a lap. You learn the tracks through the different attacks being possible.” He also makes an interesting comparison to the replay value of explosions, in which he says, “… that’s kind of like saying once you learn a tight corner on a track does it get boring? No, it doesn’t, you just refine how you go around that corner.”
In this interview, Green did not disclose how many tracks were available in the game. There is also no word yet on whether or not we’ll see any DLC courses in the future.