frontmission2

- Front Mission Evolved “inspired” by CoD4 & Lost Planet
- Square Enix details Front Mission Evolved gameplay

Many people have been apprehensive about Square Enix’s decision to make the latest instalment of the Front Mission franchise a third person action game, instead of following the title’s tradition strategy roots. Square Enix though, are confident that they have chosen the right developer for the job with Double Helix.

Speaking to our man Alex Donaldson at this year’s E3, Square Enix revealed that Double Helix was intentionally chosen from a selection of 10 different developers to work on this new approach to the franchise.

“We spoke to probably about ten [developers] and press some offers to see who will be the best, and they supplied games they had already created and also the prototype that Double Helix had built for us, so we thought they would be the best,” Square Enix producer Shinji Hashimoto explained.

“Through the history of Front Mission it has spread across a variety of genres – for example it has been an action game and an RTS before, so for one of the games we wanted to send out to the global market, a third person shooter seemed to be a good option for us.”

“From our perspective, Silent Hill [Homecoming] was a really successful project for us,” development director Jeremy Lee added, “The projects are very different, but we created a lot of storyline to try and expand on the events of Silent Hill, and now we are doing it with Front Mission – with our collaboration, its not really an expansion of Front Mission, it is really a new chapter to the story.”

“The game is set out not so much to be a western interpretation of the Front Mission universe, what we are trying to do is make something that’s a collaboration – not eastern not western. Something from both of our cultures that the world wide audience will love.”

Look out for our complete interview with Square Enix and Double Helix this Monday, July 6th.

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July 1, 2009 at 4:50 pm by Jon Shire
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